On AR/VR Projects

March 29, 2017 by Andrew A. Cove

There was a moment where I felt like I needed to update this list to include AR/VR. I really did intend for it to be there.

But I’m just not that psyched to work on it. Most of the drive to explore that stuff right now is, I think, opportunistic/careerist – based on my graphics background. It feels like an area where I will likely be able to work as a consultant/freelancer if I go that route after RC. I think I’m partly turned off by the hardware needs (whether that’s a headset or the need to do Android/iOS programming) and some of the same old feeling of tedium that I got from graphics projects way back when.

I do think there’s interesting stuff to do, but I don’t think I’m going to wade into these waters right now.

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