Some Hardware Hacking

May 10, 2017

Before I learned about Never Graduate Week, I scheduled this week for some hardware hacking. Specifically, hacking this hardware out of my knee: Surgery on Monday went well. Recovery is off to a mostly good start (I’ll spare the RC community some gory details). And I’m less dependent on painkillers than expected so I should be able to keep going on projects (my brain isn’t in a fog). I’m looking forward to getting some reading done and then getting back to RC for the next 6 weeks of my batch. ... Read more

Thinking about RC and libraries

April 26, 2017

Walking down Canal St, I found myself thinking about RC and “the future of education”. I’ve been doing some reflective thinking about my time at RC lately. I’m captivated a bit by the idea that RC might predict the future of libraries. The batch model doesn’t map, but zooming out, RC is a place for self-directed study (there’s nuance around the difference between study and practice, where RC is both and maybe weighted to the latter, but both seem to fall into the category of self-improvement). ... Read more

Compiling!

April 10, 2017

I’ve been working on iOS stuff in Xcode today, on a 2011 MacBook Air. Which means that I’m living in this XKCD comic. (Or an alternate version of it called “Running the simulator”). Has anyone ever found a productive way to use the interim time?

On AR/VR Projects

March 29, 2017

There was a moment where I felt like I needed to update this list to include AR/VR. I really did intend for it to be there. But I’m just not that psyched to work on it. Most of the drive to explore that stuff right now is, I think, opportunistic/careerist – based on my graphics background. It feels like an area where I will likely be able to work as a consultant/freelancer if I go that route after RC. ... Read more

Docker Development Environments

March 29, 2017

As I mentioned in The Great Big Project Hunt, I’ve been wanting to see what options there are for not sullying my machine everytime I want to try a new language or work on a new project. Docker is one of the options. This post is pretty old and out of date but does a good job of explaining the concepts. In short, instead of installing all of the software (languages, databases, dependencies, etc. ... Read more

The Great Big Project Hunt

March 29, 2017

Sooo there have been a bunch of ideas bouncing around in my head for a while. And I’m not really sure where to get started on any of them. Maybe cataloging them here will help me organize my interests. They’re numbered but not ordered. Functional programming I took two FP classes in college – one intro in SML and one more theoretical: constructive logic. Neither of them really made much sense at the time – I was interested in making games and that meant C/C++. ... Read more

It works!

March 28, 2017

After a few too many frustrating hours fighting annoying shit, this blog is now live. My fix for the issue was to save the template in my own repo (instead of having Wercker download it) and edit the offending line, which was trying to do something with what it believed was a nil array of keywords but was, in fact, not nil (at least when it ran locally). Initially I had put an HTML comment around it, and then I realized my stupidity (since the Hugo templater was still running) and just deleted the line. ... Read more

Welp

March 28, 2017

I’ve spent most of the day fighting with the process to automate Hugo deployments with Wercker. “It works fine on my machine.” I had a bunch of annoying Wercker config issues and now the theme is choking on an array of keywords that it thinks is null (this error). Every build on Worker spins up a Docker container so this is slow to iterate and frustrating. Yay first day of working on stuff. ... Read more

Hello World

March 28, 2017

I’m setting this up to collect my thoughts while I’m at the Recurse Center. Today is day 2.

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